A minor adjustment for the current spring release when encountering unknown games.
I was asked a question about Shards attack system on the spring engine lobby server. Having described Shards attack system, I decided to repost the log here for posterity Continue Reading →
This isn’t a major release but it does bring some important changes. Greatly improved performance and load balancing is the name of the game.
Another update to Shard! Bugfixes, performance improvements, API additions and much more!